Enemies

Enemies in YORG.io are hostile entities that attack the Buildings placed by the player. They mostly consist of zombies and they attack at night. Every 10 nights, however, there is a “boss”. This is a comparatively larger zombie with lots of health and high damage. Killing the boss gives the player a large amount of Gems.

Dread Lords (Bosses)


The slowest, biggest and deadliest enemy yet, this enemy seems  made to take anything we throw at it. It is very rare and is often times accompanied by escorts. It is the boss zombie. (Attacks every 10 rounds.)

Dread Lords evolve every 10 rounds, so at day 10 you will be facing a level 1 enemy, at day 20 a level 2, and so on.

Fodder


The most numerous  of  our  enemies, they  can  easily  be  killed, and  pose  no real  threat  except  in  numbers. Zombies evolve every 13 days. It is interesting that these zombies start recycling their colors by day 79.

Screamers


Fast and  agile,  these  enemies  have  the  lowest  health,  but  have  the  habit  of  exploding outside  our  walls. Said explosions can damage buildings beyond walls, too.

Zombie Counts
Zombie wave size for given days:

Others
No other types of enemies have been found on this hellhole that dares call itself a planet. Our leading theory is that the original population of this world is long dead, and the zombies are the only thing left of this once great civilization. Some question this theory, because if that's so... why are their numbers always increasing?