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Buildings in YORG.io are player made structures. These buildings require resources to make. Different buildings have different purposes, from utility-based structures to defensive towers. Each building will automatically receive and give their resource to and from other buildings if there is a path available.
List of buildings
Base
Receives crystals (which function as in-game credit, and can be used to upgrade or buy buildings,) other buildings can't be upgraded past the base's level. The game doesn't truly start until your base has been placed.
Crystal Mine
Mines crystal.
Iron mine
Mines iron.
Harvester
Harvests wood.
Wall
Protects other buildings. Gets larger for every upgrade.
Transporter
Transports resources between buildings. Can be chained.
Cannon Ball Factory
Creates cannon balls from iron.
Cannon Tower
Medium-distance splash damage tower. Requires cannon balls to fire.
Sawmill
Carves wood into arrow shafts.
Steel Factory
Manufactures steel from iron and wood.
Arrow Factory
Manufactures arrows from steel and arrow shafts.
Arrow Tower
Long-distance single-target tower. Requires arrows to fire.
Uranium Mine
Mines uranium.
Nuclear Reactor
Creates power from uranium.
Lightning tower
Short-distance splash damage tower. Requires power to fire.