No edit summary Tag: Visual edit |
No edit summary Tag: Visual edit |
||
Line 2: | Line 2: | ||
{{toc right}} |
{{toc right}} |
||
− | == |
+ | ==v2.0.0 - 15.06.2018 == |
* Skill tree! |
* Skill tree! |
||
* Save / Load your games! (very experimental) |
* Save / Load your games! (very experimental) |
Revision as of 09:20, 15 June 2018
This is a list of Changelogs for YORG.io
v2.0.0 - 15.06.2018
- Skill tree!
- Save / Load your games! (very experimental)
- Shield Towers!
- Permanent Leaderboard (All Time / Today)!
- 19 New Levels, up to Level 30!
- Show hints when unlocking new features
- The resource visualizer (bottom left) now shows the demand instead of the stored amount of resources
- Improve Performance by a lot
- Zombies now collide with each other
- Improve zombie AI
- Multiple particles are now grouped together to save performance
- When pressing ALT while placing, buildings will be upgraded automatically
- Hold N / X or Alt and click on a building to upgrade / sell or max out it without having to open the tooltip
- Allow pause during night
- Add key to toggle GUI
- Fix missing resources shown also while paused
- The game no longer pauses on focus lost, instead when getting invisible
- Also disable shoot animation when disabling particles
- Remove collectable crystals on startup
- Added map fog
- Fix crystals sometimes being dropped when using long transport routes
- Improve Defensive Towers, they don't shoot at enemies which will die anyways anymore
- Show crystals over time statistics on gameover
- Improved welcome screen and added blog posts
v.1.9.0 - 20.05.2018
- Sound effects!
- Translations for various languages! Not all are fully translated yet - You can help translate them!
- Add settings to disable particles and more
- Show dialog when playing for the first time and not choosing the tutorial
- Fix cannons sometimes not dealing damage when zombies come from the bottom
v.1.8.0 - 14.05.2018
- New Levels! There is now level 8, 9, 10 and 11!
v1.7.1 - 11.05.2018
- Fix zoom also scrolling page when running on thirdparty sites
- Show current rank in leaderboard
v1.7.0 - 08.05.2018
- Zooming! Use the mouse wheel to control the zoom level
- Fix upgrade to max level option being permanent sometimes
v.1.6.4 - 07.05.2018
- Show transporter radius in detail view
v1.6.3 - 05.05.2018
- Fast forward is now unlocked from the beginning
- Improve validation token display on game over
- Preparing for the next big update
v1.6.2 - 29.04.2018
- Fix rendering bug causing the game to crash sometimes
v1.6.1 - 26.04.2018
- Rewrote rendering code to improve performance, especially on later levels
- Add keybinding to max out the current or all buildings to the maximum level. Check out the keybindings dialog!
- Optimize page load speed
- Prevent some cheats
v1.6.0 - 17.04.2018
- Add ability to build while paused
- Add animations when placing or upgrading buildings
- Improved ui
- Rebalance zombies
- Make zombies die slower during day
- Make buildings regenerate health slower
- Draw connections between transporters different to regular connections
- Make background on views more transparent
- Fix player name getting reset to 'Player'
- Decrease crystals dropped by zombies, increase crystal mine production
- Add new attack animation to zombie bosses
- Improve zombie target selection (Now they target buildings which block their way)
- Improve placement of walls and transporters, esp. on lower FPS
v1.5.2 - 15.04.2018
- Fix building tooltip shown on pause screen
- Show indicator when a building was destroyed
v1.5.1 - 14.04.2018
- Add fullscreen button
- Add keybindings dialog
- Add restart button
- Disable fast forward during bosses
- Improve cannon projectile speed
- Add description to all views
- Fix building tooltip closing when pressing shift
- Cleaned up welcome screen
- Rebalance towers
- Make it more clear whether the player is in the leaderboard or not
- Show pause overlay when leaving window
- Show time until zombie boss spawns
v1.5.0 - 12.04.2018
- Fix keyboard shortcuts not working sometimes
- Added new utilization view
- Fix zombies giving no gold when killed by lightning towers only
- Increased transporter amount on high levels
- Show on which level a building unlocks
- Make the day-night indicator more visible
- Stop placement when selecting the same building again or clicking on its icon
- Buildings now emit resources with the speed of the transporter (In case they are connected to one)
- Spawn initially at random position on the map
- Minor tutorial improvements
v1.4.2 - 11.04.2018
- Added interactive tutorial!
v1.4.1 - 10.04.2018
- Improve transport view (allow hovering buildings)
- Increase arrow factory limit
- Increase crystal mine limit on level 7 to 16
- Make lightning towers consume slightly more resources
- Add advertisements
- Disallow collecting gems with the mouse while paused
v1.4.0 - 09.04.2018
- Fix radius of towers being smaller than displayed
- Add new transport view
- Make arrow towers consume up to 30% less arrows
- New transporter icon
- Improve bug reporter
- Decrease crystal mine cost and increase throughput
- Allow toggling pause with the spacebar
- Fix ui bug
v1.3.3 - 08.04.2018
- Added Leaderboard
- Made Days longer, for example: 20s more on day 60, 50s on day 100
- Add defense view
- Show base in game over screen
- Only spawn collectable crystals when the placer base was placed
- Reduce panel alpha
v1.3.2 - 07.04.2018
- Fast forward now permanently unlocks on day 15
- Improve building tooltip
- Fix mines producing excess resources
- Cluster crystal particles to improve performance
v1.3.1 - 07.04.2018
- Don't spawn resources out of map bounds
- Improve storage display on defensive towers
- Make exploding zombies more visible
v1.3.0 - 06.04.2018
- Refactor transporter system to fix incorrect resource transport
- Reduce available transporter amount on higher levels
v1.2.9 - 04.04.2018
- New map generator
- Prevent cheats (most of them)
- Show circle around resources when placing mines
- Removed low resolution warning (caused confusion)
v1.2.8 - 04.04.2018
- Fix incorrect z-order or iron ores
- Fix crash on game over
- Make zombies die faster on days
v1.2.7 - 04.04.2018
- Fix numbers not being displayed in firefox
- Fix tooltip not hiding when dragging slowly
- Balancing improvements
- Huge performance improvements (esp. late game)
v1.2.6 - 03.04.2018
- Added changelog
- Improved balancing
- Improved placement of walls and transporters
- Added welcome screen
- Improved ui
- Added cursor key movement