Jamersjam2 (talk | contribs) Tag: Visual edit |
(Fixed grammatical errors, and changed the sentence structure around to make it easier to understand. (I.E: added commas, changed some words, etc..)) Tag: Visual edit |
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− | '''Enemies''' in [[YORG.io]] are hostile entities that will attack the players. They mostly consist of zombies and they |
+ | '''Enemies''' in [[YORG.io]] are hostile entities that will attack the players. They mostly consist of zombies and they attack at night. Every 10 nights, however, there is a “boss”. This is an extremely large zombie with lots of health and lots of damage. Killing the boss gives the player a large amount of Gems. |
==Zombies== |
==Zombies== |
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[[File:Zombie-boss.png|frameless]] |
[[File:Zombie-boss.png|frameless]] |
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− | + | The slowest, biggest and deadliest enemy yet, this enemy seems made to tank anything we throw at it. It is very rare and is often times accompanied by escorts. (Attacks every 10 rounds.) |
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===Fodder=== |
===Fodder=== |
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[[File:Zombie-level-6.png|frameless]] |
[[File:Zombie-level-6.png|frameless]] |
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− | + | The most numerous of our enemies, they can easily be killed, and pose no real threat except in numbers. |
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[[File:Creeper-level-0.png|frameless]][[File:Creeper-level-1.png|frameless]] |
[[File:Creeper-level-0.png|frameless]][[File:Creeper-level-1.png|frameless]] |
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− | Fast and agile, these enemies have the lowest health but have the habit of exploding outside our walls. |
+ | Fast and agile, these enemies have the lowest health, but have the habit of exploding outside our walls. Said explosions can damage buildings beyond walls, too. |
== Others == |
== Others == |
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− | No |
+ | No other types of enemies have been found on this hellhole that dares call itself a planet.Our leading theory is that the original population of this world is long dead, and the zombies are the only thing left of this once great civilization. Some question this theory, because if that's so...why are their numbers always increasing? |
Revision as of 12:48, 8 May 2018
This article is a stub. You can help YORG.io Wiki by expanding it. |
Enemies in YORG.io are hostile entities that will attack the players. They mostly consist of zombies and they attack at night. Every 10 nights, however, there is a “boss”. This is an extremely large zombie with lots of health and lots of damage. Killing the boss gives the player a large amount of Gems.
Zombies
Dread Lords
The slowest, biggest and deadliest enemy yet, this enemy seems made to tank anything we throw at it. It is very rare and is often times accompanied by escorts. (Attacks every 10 rounds.)
Fodder
The most numerous of our enemies, they can easily be killed, and pose no real threat except in numbers.
Screamers
Fast and agile, these enemies have the lowest health, but have the habit of exploding outside our walls. Said explosions can damage buildings beyond walls, too.
Others
No other types of enemies have been found on this hellhole that dares call itself a planet.Our leading theory is that the original population of this world is long dead, and the zombies are the only thing left of this once great civilization. Some question this theory, because if that's so...why are their numbers always increasing?